BA (Hons) Games Design
Award: Bachelor of Arts Honours Degree
Duration: 3 years, full time
Start Date: September 2013
Fees: Click here for Fee information
UCAS Code: WG24 (Campus Code: T)
Institution Code: C30
Applications should be submitted via UCAS
Application deadline date: 15 January 2013
An innovative course dealing with the creation, development and implementation of games concepts
Our BA (Hons) Games Design was setup in response to growing demand from employers for higher education institutions to provide degree courses that equip graduates with the right skills to go enter the games industry.
Developed in consultation with the industry, and mapped to the IGDA curriculum framework, this course will help you develop a portfolio of work showcasing all of the skills required by the games industry to become a successful game artist or designer.
• Upon successful completion of the course you will be awarded BA (Hons) from the University Of Central Lancashire.
• Lecture and assignment format designed with a strong vocational focus, meaning you get to undertake real projects just like the industry professionals do.
• Delivered by real game artists and designers who know first hand the skills you need to learn in order to succeed within the computer games industry.
• Study design topics the industry really wants you to learn.
• Opportunities to work with students on other courses, such as programming, audio and film production undergraduates.
BA (Hons) Games Design Overview
At the Futureworks campus in central Manchester, you will be following industry standard design processes using professional software like Autodesk's 3Ds Max and Adobe's Photoshop CS4. You will learn to critically evaluate existing games, and will be introduced to the creative and technical disciplines required to become either a successful game artist or designer.
Study will be led through a series of game design projects based on design problems encountered by the games industry. Through these industry-led design projects, you will be given every opportunity to explore every aspect of games design and develop your own personal portfolio and design style. To complement the project work, you will also be given informative guest lectures from experienced industry professionals.
Core aspects of graduate work are visualisation, digital modelling and a solid foundation in game design and documentation. These skills and others developed on the course are those most commonly identified by the computer games industry as key talents in modern games designers.
Where will this course lead me?
This course prepares you primarily for the roles of Games Designer, Level Designer, Environment Designer, Conceptual Artist, Texture Artist, Animator or Digital Modeller.
Who is the course for?
This course is for anyone who is serious about working in the games industry! You must be at least 18 years of age and meet the pre-requisites below.
Are there any pre-requisites?
The minimum standard entry requirement for degree-level study is a 12-unit profile, made up from one of the following:
• A Futureworks Foundation course in Game Art or CGI
• At least two A2-level subjects equivalent to 240 UCAS Points
• One A2-level subject plus one single award Advanced VCE
• One double or two single award(s) Advanced VCE
• Scottish Certificate of Education Higher Grade
• Irish Leaving Certificate Higher Grade
• International Baccalaureate
• BTEC National Certificate/Diploma
• Kite marked Access Course
Applicants are required to produce a portfolio of work at interview.
When will I study?
You will be studying full time consisting of personal study, tutor led lectures and workshops. You will be expected to put in 40 plus hours per week of study. Our facilities will be open 7 days a week for personal or group project based work.